THINGS I’VE LEARNED #14

[I don’t know everything there is to know about webcomics or making comics but I do know what I’ve learned so far and I thought it might be worth sharing. These aren’t in any particular order, but this is #14.]

Develop a schedule that works for you

Everyone had different things that fill their day. The key if you want to be successful publishing a comic or webcomic is to figure out when you have time to work. For some people it’s first thing in the morning. For others, it’s late at night after kids have gone to bed. For me, I’ve found that lunches work the best. The way I work (thumbnails-to-roughs-to-pencils-to-inks gradually adding in details as I progress through the process) let’s me fully pencil or ink a page in about an hour – or one lunch break. Now that varies depending on the page and how much detail there is, but it’s a good standard and it means that I can get about 10 pages a month done. It’s taken me a long time to figure my schedule out, but now that it is THE SCHEDULE, I’m much more consistent with how much work I do which in the end keeps the pages coming and the stress down.

[As a side note, if you’re interested in seeing what I mean, you can follow me on Twitter since I usually tweet progress reports and work-in-progress pictures almost every lunchtime!]

About jason

Illustrator and graphic designer. When not working full time as a Senior Graphic Designer, I am usually working on the graphic novel On the Verge: the Arrow of Time. Artist on Andrew Jackson in Space and The Sisters.

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